Merge pull request #2666 from Linktothepast/master

Gameini updates.
This commit is contained in:
Markus Wick 2015-06-29 23:23:22 +02:00
commit 12fe42b2a3
7 changed files with 10 additions and 10 deletions

View File

@ -2,6 +2,7 @@
[Core]
# Values set here will override the main Dolphin settings.
SyncGPU = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

View File

@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Everything playable with minor glitches.
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
@ -18,7 +18,4 @@ EmulationIssues = Everything playable with minor glitches.
# Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Video_Hacks]
SafeTextureCacheColorSamples = 4096

View File

@ -2,6 +2,7 @@
[Core]
# Values set here will override the main Dolphin settings.
SyncGPU = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

View File

@ -4,6 +4,7 @@
[Core]
# Values set here will override the main Dolphin settings.
FPRF = True
SyncGPU = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

View File

@ -2,6 +2,7 @@
[Core]
# Values set here will override the main Dolphin settings.
SyncGPU = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
@ -19,6 +20,4 @@ EmulationIssues = HLE music fades in and out. If EFB scale is not integral, 1x,
[Video_Settings]
EFBScale = -1
SafeTextureCacheColorSamples = 0

View File

@ -2,11 +2,12 @@
[Core]
# Values set here will override the main Dolphin settings.
SyncGPU = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues = Unstable with graphical glitches.
EmulationIssues = Has graphical glitches.
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown).
EmulationIssues = If "Store EFB Copies to Texture Only" is enabled, "Scaled EFB Copy" needs to be disabled for the coins to spin.
EmulationStateId = 4
[OnLoad]
@ -21,4 +21,4 @@ EmulationStateId = 4
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBScaledCopy = False