dolphin/Source/Core/DolphinQt/NetPlay
Techjar 1a12876330 NetPlay: Implement golf mode
This is an extension of host input authority that allows switching the
host (who has zero latency) on the fly, at the further expense of
everyone else's latency. This is useful for turn-based games where the
latency of players not on their turn doesn't matter.

To become the so-called golfer, the player simply presses a hotkey.
When the host is the golfer, latency is identical to normal host input
authority.
2019-04-05 07:01:03 -04:00
..
ChunkedProgressDialog.cpp NetPlay: Implement chunked data transfer 2018-11-19 06:37:09 -05:00
ChunkedProgressDialog.h NetPlay: Implement chunked data transfer 2018-11-19 06:37:09 -05:00
GameListDialog.cpp Move DolphinQt2 to DolphinQt 2018-07-07 00:48:38 +02:00
GameListDialog.h Move DolphinQt2 to DolphinQt 2018-07-07 00:48:38 +02:00
MD5Dialog.cpp Qt/MD5Dialog: Make dialog modal 2019-03-16 18:54:15 +01:00
MD5Dialog.h Move DolphinQt2 to DolphinQt 2018-07-07 00:48:38 +02:00
NetPlayDialog.cpp NetPlay: Implement golf mode 2019-04-05 07:01:03 -04:00
NetPlayDialog.h NetPlay: Implement golf mode 2019-04-05 07:01:03 -04:00
NetPlaySetupDialog.cpp Qt: Use ModalMessageBox everywhere 2019-03-04 21:53:02 +01:00
NetPlaySetupDialog.h NetPlay: Implement chunked data transfer 2018-11-19 06:37:09 -05:00
PadMappingDialog.cpp Qt/PadMappingDialog: Improve layout 2019-03-16 15:12:20 +01:00
PadMappingDialog.h Core: Namespace NetPlay utilities under the NetPlay namespace 2018-07-06 19:53:23 -04:00