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1f1dae367d
The original reason I wanted to do this was so that we can replace the Android-specific code with this in the future, but of course, just deduplicating between DolphinWX and DolphinQt2 is nice too. Fixes: - DolphinQt2 showing the wrong size for split WBFS disc images. - DolphinQt2 being case sensitive when checking if a file is a DOL/ELF. - DolphinQt2 not detecting when a Wii banner has become available after the game list cache was created. Removes: - DolphinWX's ability to load PNGs as custom banners. But it was already rather broken (see https://bugs.dolphin-emu.org/issues/10365 and https://bugs.dolphin-emu.org/issues/10366). The reason I removed this was because PNG decoding relied on wx code and we don't have any good non-wx/Qt code for loading PNG files right now (let's not use SOIL), but we should be able to use libpng directly to implement PNG loading in the future. - DolphinQt2's ability to ignore a cached game if the last modified time differs. We currently don't have a non-wx/Qt way to get the time. |
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.. | ||
Graphics | ||
Mapping | ||
ARCodeWidget.cpp | ||
ARCodeWidget.h | ||
CheatCodeEditor.cpp | ||
CheatCodeEditor.h | ||
CheatWarningWidget.cpp | ||
CheatWarningWidget.h | ||
ControllersWindow.cpp | ||
ControllersWindow.h | ||
FilesystemWidget.cpp | ||
FilesystemWidget.h | ||
GameConfigWidget.cpp | ||
GameConfigWidget.h | ||
GeckoCodeWidget.cpp | ||
GeckoCodeWidget.h | ||
InfoWidget.cpp | ||
InfoWidget.h | ||
LogConfigWidget.cpp | ||
LogConfigWidget.h | ||
LogWidget.cpp | ||
LogWidget.h | ||
NewPatchDialog.cpp | ||
NewPatchDialog.h | ||
PatchesWidget.cpp | ||
PatchesWidget.h | ||
PropertiesDialog.cpp | ||
PropertiesDialog.h | ||
SettingsWindow.cpp | ||
SettingsWindow.h |