..
Crypto
ABI.cpp
Fixed the crash in DSP LLE JIT on x64 by aligning the stack.
2010-04-13 10:18:05 +00:00
ABI.h
Atomic_GCC.h
Atomic_Win32.h
fixed xfb bumping introduced by my last commit.
2010-04-14 13:57:16 +00:00
Atomic.h
BreakPoints.cpp
BreakPoints.h
CDUtils.cpp
Port to *BSD. It runs but isn't terribly useful without Cg.
2010-07-22 03:29:35 +00:00
CDUtils.h
ChunkFile.h
Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners.
2010-06-03 20:37:32 +00:00
ColorUtil.cpp
ColorUtil.h
Common.h
Prevent double inclusion of CommonPaths.h as pointed out by Glenn.
2010-07-20 03:23:25 +00:00
CommonFuncs.h
Port to *BSD. It runs but isn't terribly useful without Cg.
2010-07-22 03:29:35 +00:00
CommonPaths.h
Some pathnames are used both by SCons and cpp which can be a bit tricky.
2010-07-20 02:45:31 +00:00
CommonTypes.h
OS X buildfix
2010-05-02 21:12:51 +00:00
ConsoleListener.cpp
ConsoleListener.h
CPUDetect.cpp
CPUDetect.h
DebugInterface.h
DynamicLibrary.cpp
Fix a segmentation fault when attempting to load an invalid plugin.
2010-07-03 16:47:49 +00:00
DynamicLibrary.h
space changes, merge #defines, language fix, and code reorder/cleanup :P
2010-06-05 01:38:22 +00:00
ExtendedTrace.cpp
ExtendedTrace.h
FifoQueue.h
New Wiimote Plugin: Added a real wiimote io_write queue like the old plugin. A combination of locks and lack of a write queue were the cause of the real wiimote slowdown. - new plugin should work as good as the old one with real wiimotes now.(but still lacking a pairup button) Other stuff: Disabled execution of Gecko Codes when Dolphin has cheats disabled.(fixes issue 2971) Allow the range of an input to be increased to 500% (will make ps3 controller's tilt more usable)
2010-07-29 10:21:48 +00:00
FileSearch.cpp
Prevent double inclusion of CommonPaths.h as pointed out by Glenn.
2010-07-20 03:23:25 +00:00
FileSearch.h
Random fixes and cleanups
2010-04-08 16:59:35 +00:00
FileUtil.cpp
Further *BSD portability.
2010-07-23 23:51:34 +00:00
FileUtil.h
OSX fix Dolphin not actually using the Application Support path.
2010-05-12 04:26:32 +00:00
FixedSizeQueue.h
Hash.cpp
Hash.h
IniFile.cpp
Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
2010-07-23 05:22:12 +00:00
IniFile.h
Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
2010-07-23 05:22:12 +00:00
LinearDiskCache.cpp
big changes here:
2010-07-18 00:18:31 +00:00
LinearDiskCache.h
Fix some cases of variables being used uninitialized. Also some unused
2010-06-02 20:35:12 +00:00
Log.h
Allow C code to use the Dolphin log manager so that Wiiuse text output
2010-07-16 19:08:26 +00:00
LogManager.cpp
Allow C code to use the Dolphin log manager so that Wiiuse text output
2010-07-16 19:08:26 +00:00
LogManager.h
JIT single stepping
2010-04-10 15:41:44 +00:00
MathUtil.cpp
MathUtil.h
MemArena.cpp
Use .cpp suffix when detecting libraries. On some systems, g++
2010-07-29 13:29:15 +00:00
MemArena.h
MemoryUtil.cpp
Slightly cleanup of mmap(2) flags:
2010-07-18 05:15:16 +00:00
MemoryUtil.h
Slightly cleanup of mmap(2) flags:
2010-07-18 05:15:16 +00:00
Misc.cpp
Port to *BSD. It runs but isn't terribly useful without Cg.
2010-07-22 03:29:35 +00:00
MsgHandler.cpp
MsgHandler.h
OpenCL.cpp
cleanup + some eolz
2010-07-06 13:14:51 +00:00
OpenCL.h
Allow full-length Unix pathnames.
2010-07-10 21:17:08 +00:00
Plugin.cpp
Lots more work on making the frame aui stuff functional.
2010-07-22 02:05:28 +00:00
Plugin.h
Lots more work on making the frame aui stuff functional.
2010-07-22 02:05:28 +00:00
PluginDSP.cpp
PluginDSP.h
PluginVideo.cpp
My first commit :D
2010-06-24 13:28:54 +00:00
PluginVideo.h
My first commit :D
2010-06-24 13:28:54 +00:00
PluginWiimote.cpp
win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore.
2010-06-20 02:17:53 +00:00
PluginWiimote.h
win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore.
2010-06-20 02:17:53 +00:00
SConscript
Copy the version string obtained from svnversion at runtime instead of
2010-07-08 15:25:01 +00:00
SDCardUtil.cpp
build fixin', warning fixin'.
2010-06-09 21:19:23 +00:00
SDCardUtil.h
misc stuff
2010-05-23 08:41:58 +00:00
Setup.h
stdafx.cpp
stdafx.h
StringUtil.cpp
Prevent double inclusion of CommonPaths.h as pointed out by Glenn.
2010-07-20 03:23:25 +00:00
StringUtil.h
Refactor the original and much more compatible IniFile implementation to work more like Billiard's, with a public Section interface, but keep the old interface as well.
2010-06-04 19:56:34 +00:00
svnrev_template.h
Copy the version string obtained from svnversion at runtime instead of
2010-07-08 15:25:01 +00:00
SymbolDB.cpp
Improve iterator usage.
2010-05-28 23:14:16 +00:00
SymbolDB.h
SysConf.cpp
Did some clean up of the GUI main. Also, parse command line options first, then set up directories (linux and apple), then load the log manager, sconfig, etc. Removes the need for my silly log manager and sysconf reload.
2010-03-18 14:34:37 +00:00
SysConf.h
Did some clean up of the GUI main. Also, parse command line options first, then set up directories (linux and apple), then load the log manager, sconfig, etc. Removes the need for my silly log manager and sysconf reload.
2010-03-18 14:34:37 +00:00
Thread.cpp
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
2010-07-06 16:16:07 +00:00
Thread.h
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
2010-07-06 16:16:07 +00:00
Thunk.cpp
Thunk.h
Timer.cpp
Fix small copy-paste error in Timer.cpp
2010-07-22 04:21:10 +00:00
Timer.h
Version.cpp
Forgot to add Version.cpp in previous.
2010-07-08 15:44:39 +00:00
x64Analyzer.cpp
x64Analyzer.h
x64Emitter.cpp
Fix a bug in DSP Jit where branches had a blockSize of zero.
2010-06-30 16:17:20 +00:00
x64Emitter.h
DSPJit: disabled NR again until we fix DSPEmitter::increase_addr_reg.
2010-04-09 19:18:50 +00:00