dolphin/Source/Core/Common/Src
2010-09-30 17:17:13 +00:00
..
Crypto
ABI.cpp fully implemented display list cache with vertex data included and added in all the plugins. 2010-08-29 23:08:56 +00:00
ABI.h
Atomic_GCC.h Add Common::AtomicDecrement for gcc to match win32. 2010-08-10 08:29:15 +00:00
Atomic_Win32.h
Atomic.h
BreakPoints.cpp Make the memcheck log INFO level. 2010-09-27 04:30:23 +00:00
BreakPoints.h
CDUtils.cpp Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
CDUtils.h
ChunkFile.h
ColorUtil.cpp
ColorUtil.h
Common.h Make the SSE3.1 VideoCommon code available in GCC builds. 2010-07-31 14:40:01 +00:00
CommonFuncs.h Make the SSE3.1 VideoCommon code available in GCC builds. 2010-07-31 14:40:01 +00:00
CommonPaths.h Some work towards launching by titleid rather than content path, 2010-09-06 04:36:58 +00:00
CommonTypes.h
ConsoleListener.cpp
ConsoleListener.h
CPUDetect.cpp
CPUDetect.h
DebugInterface.h
DynamicLibrary.cpp
DynamicLibrary.h
ExtendedTrace.cpp
ExtendedTrace.h
FifoQueue.h New Wiimote Plugin: Added a "Hybrid Wiimote" input source type. This allows a real wiimote to be used with an emulated extension.(and in the future, real wiimote with emulated motion plus) If the emulated extension is set to "None", a real extension can be used. Real/Emulated buttons are combined. Real acceleration data is used. Currently, emulated IR data is used.(might change this to allow both) Switching between an emulated and a real extension in-game is a bit testy right now, but if you switch the emu-extension to "None" before connecting a real extension, it usually works. 2010-08-10 04:12:32 +00:00
FileSearch.cpp Prevent double inclusion of CommonPaths.h as pointed out by Glenn. 2010-07-20 03:23:25 +00:00
FileSearch.h
FileUtil.cpp Some work towards launching by titleid rather than content path, 2010-09-06 04:36:58 +00:00
FileUtil.h Some work towards launching by titleid rather than content path, 2010-09-06 04:36:58 +00:00
FixedSizeQueue.h
Hash.cpp sometimes to advance you have to make a step back. 2010-08-28 15:09:42 +00:00
Hash.h sometimes to advance you have to make a step back. 2010-08-28 15:09:42 +00:00
IniFile.cpp Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine. 2010-07-23 05:22:12 +00:00
IniFile.h Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine. 2010-07-23 05:22:12 +00:00
LinearDiskCache.cpp i know still a lot to fix and much work to do but sometimes experiments are fun :) 2010-09-23 02:17:48 +00:00
LinearDiskCache.h
Log.h Avoid always-true and signed/unsigned comparisons. 2010-07-31 19:06:44 +00:00
LogManager.cpp Allow C code to use the Dolphin log manager so that Wiiuse text output 2010-07-16 19:08:26 +00:00
LogManager.h
MathUtil.cpp
MathUtil.h
MemArena.cpp Oops, removed one <sys/stat.h> too many. 2010-07-29 17:52:43 +00:00
MemArena.h
MemoryUtil.cpp Slightly cleanup of mmap(2) flags: 2010-07-18 05:15:16 +00:00
MemoryUtil.h Slightly cleanup of mmap(2) flags: 2010-07-18 05:15:16 +00:00
Misc.cpp Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
MsgHandler.cpp
MsgHandler.h
NandPaths.cpp Implement parts of DIVerify that can be useful. (copy tmd to emulated nand for disc titles) 2010-09-07 06:06:08 +00:00
NandPaths.h Implement parts of DIVerify that can be useful. (copy tmd to emulated nand for disc titles) 2010-09-07 06:06:08 +00:00
OpenCL.cpp Change Disc functionality: 2010-09-15 12:30:56 +00:00
OpenCL.h Allow full-length Unix pathnames. 2010-07-10 21:17:08 +00:00
Plugin.cpp Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little. 2010-07-30 03:51:49 +00:00
Plugin.h Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little. 2010-07-30 03:51:49 +00:00
PluginDSP.cpp
PluginDSP.h
PluginVideo.cpp I've observed that "FIFO is overflown by GatherPipe" is not real overflow. 2010-08-10 07:25:35 +00:00
PluginVideo.h I've observed that "FIFO is overflown by GatherPipe" is not real overflow. 2010-08-10 07:25:35 +00:00
PluginWiimote.cpp
PluginWiimote.h
SConscript Some work towards launching by titleid rather than content path, 2010-09-06 04:36:58 +00:00
SDCardUtil.cpp
SDCardUtil.h
Setup.h
stdafx.cpp
stdafx.h
StringUtil.cpp Prevent double inclusion of CommonPaths.h as pointed out by Glenn. 2010-07-20 03:23:25 +00:00
StringUtil.h
svnrev_template.h Copy the version string obtained from svnversion at runtime instead of 2010-07-08 15:25:01 +00:00
SymbolDB.cpp
SymbolDB.h
SysConf.cpp
SysConf.h
Thread.cpp Apply u-ra's patch to speed up CriticalSection on systems that use POSIX-threads (that is, not windows). 2010-09-30 17:17:13 +00:00
Thread.h
Thunk.cpp
Thunk.h
Timer.cpp Fix RTC to report the correct system time in Wii and GC titles as reported in Issue 1817 2010-08-26 19:24:47 +00:00
Timer.h
Version.cpp Forgot to add Version.cpp in previous. 2010-07-08 15:44:39 +00:00
x64Analyzer.cpp
x64Analyzer.h
x64Emitter.cpp Add an PanicAlert in case we try to do an >32 bit displacement 2010-09-26 19:37:30 +00:00
x64Emitter.h Added PSRLD/PSRLQ/PSLLD/PSLLQ support to x64Emitter 2010-09-06 03:03:33 +00:00