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Crypto
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ABI.cpp
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Revert r6076 and r6077 since they broke x64 builds
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2010-08-09 19:00:24 +00:00 |
ABI.h
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Atomic_GCC.h
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Atomic_Win32.h
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Atomic.h
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BreakPoints.cpp
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BreakPoints.h
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CDUtils.cpp
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Port to *BSD. It runs but isn't terribly useful without Cg.
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2010-07-22 03:29:35 +00:00 |
CDUtils.h
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ChunkFile.h
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Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners.
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2010-06-03 20:37:32 +00:00 |
ColorUtil.cpp
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ColorUtil.h
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Common.h
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Make the SSE3.1 VideoCommon code available in GCC builds.
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2010-07-31 14:40:01 +00:00 |
CommonFuncs.h
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Make the SSE3.1 VideoCommon code available in GCC builds.
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2010-07-31 14:40:01 +00:00 |
CommonPaths.h
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Some pathnames are used both by SCons and cpp which can be a bit tricky.
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2010-07-20 02:45:31 +00:00 |
CommonTypes.h
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OS X buildfix
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2010-05-02 21:12:51 +00:00 |
ConsoleListener.cpp
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ConsoleListener.h
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CPUDetect.cpp
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CPUDetect.h
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DebugInterface.h
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DynamicLibrary.cpp
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Fix a segmentation fault when attempting to load an invalid plugin.
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2010-07-03 16:47:49 +00:00 |
DynamicLibrary.h
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space changes, merge #defines, language fix, and code reorder/cleanup :P
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2010-06-05 01:38:22 +00:00 |
ExtendedTrace.cpp
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ExtendedTrace.h
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FifoQueue.h
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New Wiimote Plugin: Added a real wiimote io_write queue like the old plugin. A combination of locks and lack of a write queue were the cause of the real wiimote slowdown. - new plugin should work as good as the old one with real wiimotes now.(but still lacking a pairup button) Other stuff: Disabled execution of Gecko Codes when Dolphin has cheats disabled.(fixes issue 2971) Allow the range of an input to be increased to 500% (will make ps3 controller's tilt more usable)
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2010-07-29 10:21:48 +00:00 |
FileSearch.cpp
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Prevent double inclusion of CommonPaths.h as pointed out by Glenn.
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2010-07-20 03:23:25 +00:00 |
FileSearch.h
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FileUtil.cpp
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Further *BSD portability.
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2010-07-23 23:51:34 +00:00 |
FileUtil.h
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OSX fix Dolphin not actually using the Application Support path.
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2010-05-12 04:26:32 +00:00 |
FixedSizeQueue.h
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Hash.cpp
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make "show pc" in dsp lle debugger actually work again
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2010-08-02 05:30:38 +00:00 |
Hash.h
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IniFile.cpp
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Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
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2010-07-23 05:22:12 +00:00 |
IniFile.h
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Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
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2010-07-23 05:22:12 +00:00 |
LinearDiskCache.cpp
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Fix the OpenGL depth buffer values from the vertex shader.
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2010-08-08 22:27:35 +00:00 |
LinearDiskCache.h
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Fix some cases of variables being used uninitialized. Also some unused
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2010-06-02 20:35:12 +00:00 |
Log.h
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Avoid always-true and signed/unsigned comparisons.
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2010-07-31 19:06:44 +00:00 |
LogManager.cpp
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Allow C code to use the Dolphin log manager so that Wiiuse text output
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2010-07-16 19:08:26 +00:00 |
LogManager.h
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MathUtil.cpp
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MathUtil.h
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MemArena.cpp
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Oops, removed one <sys/stat.h> too many.
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2010-07-29 17:52:43 +00:00 |
MemArena.h
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MemoryUtil.cpp
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Slightly cleanup of mmap(2) flags:
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2010-07-18 05:15:16 +00:00 |
MemoryUtil.h
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Slightly cleanup of mmap(2) flags:
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2010-07-18 05:15:16 +00:00 |
Misc.cpp
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Port to *BSD. It runs but isn't terribly useful without Cg.
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2010-07-22 03:29:35 +00:00 |
MsgHandler.cpp
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MsgHandler.h
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OpenCL.cpp
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cleanup + some eolz
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2010-07-06 13:14:51 +00:00 |
OpenCL.h
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Allow full-length Unix pathnames.
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2010-07-10 21:17:08 +00:00 |
Plugin.cpp
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Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little.
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2010-07-30 03:51:49 +00:00 |
Plugin.h
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Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little.
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2010-07-30 03:51:49 +00:00 |
PluginDSP.cpp
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PluginDSP.h
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PluginVideo.cpp
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My first commit :D
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2010-06-24 13:28:54 +00:00 |
PluginVideo.h
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My first commit :D
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2010-06-24 13:28:54 +00:00 |
PluginWiimote.cpp
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win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore.
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2010-06-20 02:17:53 +00:00 |
PluginWiimote.h
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win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore.
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2010-06-20 02:17:53 +00:00 |
SConscript
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Build with -msse3 on OS X. The first Intel Macs were Core Duo/Solo, which
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2010-08-01 16:30:22 +00:00 |
SDCardUtil.cpp
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build fixin', warning fixin'.
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2010-06-09 21:19:23 +00:00 |
SDCardUtil.h
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misc stuff
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2010-05-23 08:41:58 +00:00 |
Setup.h
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stdafx.cpp
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stdafx.h
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StringUtil.cpp
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Prevent double inclusion of CommonPaths.h as pointed out by Glenn.
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2010-07-20 03:23:25 +00:00 |
StringUtil.h
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Refactor the original and much more compatible IniFile implementation to work more like Billiard's, with a public Section interface, but keep the old interface as well.
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2010-06-04 19:56:34 +00:00 |
svnrev_template.h
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Copy the version string obtained from svnversion at runtime instead of
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2010-07-08 15:25:01 +00:00 |
SymbolDB.cpp
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Improve iterator usage.
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2010-05-28 23:14:16 +00:00 |
SymbolDB.h
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SysConf.cpp
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SysConf.h
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Thread.cpp
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
Thread.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
Thunk.cpp
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Thunk.h
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Timer.cpp
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Fix small copy-paste error in Timer.cpp
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2010-07-22 04:21:10 +00:00 |
Timer.h
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Version.cpp
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Forgot to add Version.cpp in previous.
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2010-07-08 15:44:39 +00:00 |
x64Analyzer.cpp
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x64Analyzer.h
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x64Emitter.cpp
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Fix a bug in DSP Jit where branches had a blockSize of zero.
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2010-06-30 16:17:20 +00:00 |
x64Emitter.h
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Revert r6076 and r6077 since they broke x64 builds
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2010-08-09 19:00:24 +00:00 |