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![]() 1. Comparing string_views does not behave the same as strncmp in the case where SConfig's game ID is longer than 6 chars. 2. DTMHeader::GetGameID wasn't excluding null bytes for game IDs shorter than 6 chars. 3. == was accidentally used instead of !=. |
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.. | ||
AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinNoGUI | ||
DolphinQt | ||
InputCommon | ||
MacUpdater | ||
UICommon | ||
UpdaterCommon | ||
VideoBackends | ||
VideoCommon | ||
WinUpdater | ||
CMakeLists.txt |