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![]() There are certain hotkeys that we absolutely want to be able to use without being in-game. Presently, no hotkeys are recognized unless we are in-game. I've identified and moved the following hotkeys to be checked before the HotkeyScheduler checks to see if the Core is running: - Open - Exit - Start Recording - Refresh Game List Note that Play Recording should also be implemented here, however it looks like there is no signal for a PlayRecording() function, so this will have to be handled in a later PR once that signal is created and implemented. |
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Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |