mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-04 23:06:37 +02:00
e5051c516f
There are certain hotkeys that we absolutely want to be able to use without being in-game. Presently, no hotkeys are recognized unless we are in-game. I've identified and moved the following hotkeys to be checked before the HotkeyScheduler checks to see if the Core is running: - Open - Exit - Start Recording - Refresh Game List Note that Play Recording should also be implemented here, however it looks like there is no signal for a PlayRecording() function, so this will have to be handled in a later PR once that signal is created and implemented. |
||
---|---|---|
.. | ||
AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinNoGUI | ||
DolphinQt | ||
InputCommon | ||
MacUpdater | ||
UICommon | ||
UpdaterCommon | ||
VideoBackends | ||
VideoCommon | ||
WinUpdater | ||
CMakeLists.txt | ||
DolphinLib.ARM64.props | ||
DolphinLib.props | ||
DolphinLib.vcxproj | ||
DolphinLib.vcxproj.user | ||
DolphinLib.x64.props |